![]() This part is basic, as the jumps are not too confusing or fast, and there are no fakes. Change gravity along with the way the hills go up and down.Īfterward, the player will hit an anti-gravity cube sequence. The player must hit the final jump pad, and it will bring him/her into a narrow pass. Before hitting the first one, switch gravity and do the same two more times. After switching gravity in a four-block-wide pass, there are jump pads in which the player must not hit. To pass it, the player must change gravity numerous times while hitting some jump rings or pads. The level starts off with quite a basic ball segment.
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